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- Short: 3D-Puzzle game using MiniGL - v1.0 (68k&WarpOS)
- Author: Jukka Varsaluoma (tusca@nic.fi)
- Uploader: Jukka Varsaluoma (tusca@nic.fi)
- Version: 1.0
- Type: game/think
- Requires: Warp3D, AHI, Lucyplay.library, 68040/PPC
-
-
-
- What it is
- ----------
-
- The Greatest Hero of all times is back!
- It's the famous... Box!
- (And once again, with a weird prefix. Finns may got it.;)
-
- AlyBox is an absurd puzzler with 3d-gfx (MiniGL/Warp3D),
- 16bit sound (AHI), joystick/keyboard controls and different
- levels on every game! Endless fun for the whole family! Unbelievable!
-
- This archive contains versions for both 68k and WarpOS.
-
- And I'm not responsible for anything this game causes to your
- hardware, software or to your head. Use it at your own risk.
-
-
- Check also the homepage for screenshots and other stuff:
-
- http://www.nic.fi/~varsa/index.html
-
-
-
- Requirements
- ------------
-
- Amiga with at least 68040 (PPC is supported via WarpOS)
- Working Warp3D installation
- Working AHI installation
- Lucyplay.library
- An open mind, sense of humour and good nerves
-
- If it runs on other platforms/under emulation, please let me know.
-
-
-
- Distribution
- ------------
-
- Please note!
- AlyBox is freeware, but for permission to include AlyBox on any software
- collection (other than Aminet) or covercd, please contact the author.
- Also the archive must remain unchanged.
-
-
- Oh, and if you liked this little game, _please_ send me some feedback
- (via email or form at the website)
-
-
-
- Usage
- -----
-
- The game can be started from icon, they are just simple scripts, open
- them to editor to modify the screen/window size or other options.
-
- You can also start the AlyBox from shell, there are two executables,
- AlyBox68k and AlyBoxWOS, both have same options:
-
- -width xxx Width of the screen or window. (default: 640)
-
- -height yyy Height of the screen or window. (default: 480)
-
- -window Run AlyBox in a window.
-
- -15bit
- -16bit 15bit or 16bit screendepth. (default: 15bit)
-
- -triple
- -double Double or triple buffering. (default: triple)
-
- -forcejoy If the initialization of joystic fails, try this option.
-
- Remember to start game from the same directory where the "dada"-directory
- is located, also some stack could be necessary.
-
-
-
- Gameplay
- --------
-
- The game is really quite simple. (Oh really, what a surprise. :)
- The idea is to remove all the tiles on every level (there are 4*4 levels)
- before energy runs out (the cool multicolored-see-through-meter at the right).
-
- Avoid those baaaaad and eeeevil pyramid-things, touching them reduces energy.
-
- You will get an extra life on every 4th level.
-
- To control the Box, use the keyboard (keys at the numpad) or joystick.
- Different directions move our hero to corresponding direction. Really original.
- Key "5" or firebutton moves the camera up, so a larger portion of the current
- level is shown. But this also reduces energy.
-
- The levels are unique on every game, and sometimes they can be a little
- tricky (yes, I admit that) but always possible. So the game isn't the easiest one
- to complete, but it's perfectly possible. It just takes some time to master Alybox. :)
- And there is a unbelievable great (yes, this is sarcasm) end-of-game animation, where
- the secret of AlyBox is revealed, whatever that means.
-
- In-game keys:
-
- esc - quit
- g - takes a screengrab
- (goes to ram: and is named "screenshotN.ppm", where N goes from 0 to up)
- 8,4,6,2 - directions
- 5 - "firebutton"
-
-
- tip: Think before moving, but when you move, move fast.
-
-
-
- Bugs
- ----
-
- Maybe. :)
-
-
-
- FAQ
- ---
-
- Q: Why does the game crash?
- A: Make sure the Warp3D works. (Do other MiniGL-programs work?)
- Make sure there is enough gfx-mem free.
- Increasing stack might also help(?)
-
- There really can be hundreds of reasons...
-
- Q: Why is it so slow on my machine?
- A: Make sure the Warp3D works.
- Make sure there is enough gfx-mem free.
-
- In a smaller screen/window it also runs faster.
- (Fullscreen is faster that window.)
-
- The 68k version is quite slow on my machine (68040/25)
- but still quite playable.
-
- Q: The joystick init fails!
- A: Try to start with -forcejoy option
-
- Q: Why box? Again?! Isn't that a little stupid?
- A: It's an abstraction. Why does anything to have resemble
- something from the real world? Computer games can be
- an artform, why they have to imitate anything real?
- (and it was the easiest object to make...)
-
- Q: The game is too hard!
- A: You'll need more practise, Player-Son.
-
- Q: Why did you do this?
- A: To inspire all... err... to show that anyone can...
- err... hmhh... well... for fun, really.
-
- Q: What about the future?
- A: I have lots of great ideas, and maybe someday even time and
- energy to actualize them. Keep an eye on the website.
-
-
-
- Thanks to
- ---------
-
- Jari Varsaluoma
- Jukka Mäntylä
- Dariusz Brzozowski
-
-
-
- And finally, message for all of you:
- Stop whining and start coding! :D
-